Game Based Learning, Inc. (GBL, Inc.) is an emerging leader in game-driven education and organizational development, dedicated to transforming how individuals and teams learn, grow, and perform. Founded in 2024, the company focuses on empowering schools, corporations, and institutions through innovative learning experiences rooted in gamification and behavioral science.
Recognizing the growing need for experiential and data-driven talent development, GBL, Inc. has built a comprehensive suite of solutions that bridges engagement with measurable capability building. Their flagship product, TEAM FORGING®, represents a next-generation organizational development simulation designed to strengthen collaboration, decision-making, and leadership behaviors in real time.
In addition to experiential learning tools, GBL, Inc. has developed 4CsGram, a proprietary non-cognitive skills assessment model that enables organizations to understand, measure, and track learners’ growth across critical competencies. By combining diagnostic insights with immersive gameplay, the company delivers learning experiences that drive retention, behavioral change, and long-term impact.
Through customized workshops, corporate training programs, and end-to-end project support, GBL, Inc. partners with clients to elevate performance, unlock team potential, and build resilient, future-ready organizations. Despite being a young company, GBL, Inc. is rapidly establishing itself as a forward-thinking innovator in the evolving landscape of education and human capital development.